Tuesday, 24 November 2009

Giving it more "snap"...

While doing the robot arm assignment I really thought I needed to give it more "snap" and I remembered that in an earlier exercise I'd posted on the 11 Second Club forums I was recommended that I take a look at one of Keith Lango's tutorials on snappy cartoon motion. It gave me a great insight into offsetting keys to add extra snap, and that you can actually add more snap by lengthening the time of the movement. It gave 3 examples that I've posted here. There's a couple of problems with the arms getting twisted in FK mode that I don't know how to fix, but as a quick exercise I think it's kinda successful and I learnt a great lesson. The first video is literally 2 key frames at either extreme with the tangents set to linear:

In the second one I offsetted the keys to add overlap, also adding ease in and out of the move:

And in the last one I pushed the extremes and actually pulled the key for the lower arm to hit the extreme the same time as the upper arm, just dragging back the hand and fingers, but giving a greater build up to each move:

It's a simple little exercise, and I didn't have time to move the rest of the body at all. I just wanted to focus in the arm. I think it's pretty successful.

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